Tuesday 4 June 2013

Minecraft - Michael Beilharz - Knox Grammar School

Michael is a teacher and the ICT Teaching and Learning Integrator at Knox Grammar School in Sydney.
Creativity and Gaming
  • how can gaming enhance learning?
  • think of something you enjoy doing and how much time did you spend on that.
  • how can we get our students to remain as artists rather than losing their beliefs
  • move the curriculum around.....take a risk and try doing something interesting
        Computers and video games 
    • Games have win stakes
    • games are a form of play
    • they are interactive
    • they have conflict
    • they are adaptive
    • they have rules - and so structure
    • games have a story
    • fames are a form of fun
    • have outcomes and feedback
    • have problem solving
    • have goals
    • have interaction
Creative Confidence
  • Students want the content, the easy way, they lack creative confidence
  • Every child is an artist.....the problem is how they stay there

Minecraft
  • Basically sophisticated lego 
  • minecraft.net  $24 a licence
  • Creative and survival mode
    • Survival -  9 hrs sunlight and 9 hrs night.  (which is in minutes).You need to find things to be able to survive.
    • At night - zombies come out to kill you
    • you have to gather enough resources to build a house
  • Minecraft servers –you can find lots of these.  One example that is available is the  Hunger Games 
Why choose minecraft?
  • cheap
  • engaging
  • well known
  • creative
  • manageable
  • safe - white list - you can register students
  • server - set up is free
  • expandable
  • easy to run
  • easy to maintain

To access your minecraft server - you have to be on the white list
You can access logs - who is doing what.

Action Research Project - aim was to discover if we could engage boys creativity thought a cross curricula task that involved designing and building a virtual city.

IF YOU BUILD IT, THEY WILL COME

Integrated Task - maths, sciences, languages - SUSTAINABILITY
  • had the option of how they presented their project.   Minecraft was one option.
  • Each squares of land was protected for use by 3 or 4 groups.  But everyone could walk around and see others'.

  • Now - they have Science World, Maths Corner, a Minecraft Club

Curriculum Content
  • Sustainability 
·          
    • collaboration
    • planning
    • problem solving
    • feedback
    • creativity
      • the design process
  • Email him to see units etc.

History  Faculty wanted to join- started 3 yrs ago.  Only now that each facilities are getting involved.
          Medieval - building a castle
          Work booklet and online assessment

Language - farms with different languages on signs

Geography - Grid and Area Referencing - 

Other Activities - Sculpture by the sea.   A week was given for each to 
Prep Island - 120 Yr 4 students - colonisation
Global climate
science island - English students to work with them.
action research projects
international collaboration


The use of Minecraft has been such a stimulant for the students.

They are now looking to collaborate with other schools......and are building a learning environment..

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